WW2 replayed

World War Two replayed day by day. I started a project using 6mm models some years ago which has so far reached 4th September 1939. I intend to continue this without much hope of success. But I have a new project which I also expect to fall by the wayside, as most of my “clever” ideas do. I intend to try to refight the war on a larger scale using the Axis & Allies game, adapted.

The plan

My plan is to follow the war, 80 years on, using a digital version of the Axis and Allies game board and adapted rules.

Wherever possible the various nations will try to follow historical precedent.  In the model created by Terry Pratchett, reality will try to reassert itself.

The game

I am using an adaptation of the game for a 1939 start point based on a variation published many years ago in one of the wargame magazines. The initial set-up was created by Peter Sides for 1940, so I have taken some liberties. I decided on 1st September 1939 as a start point, although it is arguable that the war started earlier with the Japanese invasion of Manchuria or the German occupation of Czechoslovakia.

I have adapted the timescale from the original game, which I believe is one turn per three months.  Each country will take their turn over one day, sequentially, in the order: Germany, Poland, British Empire, Japan, China, France, Italy, Norway, USSR, Finland, USA.  The Netherlands and Belgium are included with France for convenience, since all were attacked on the same day. Denmark is similarly included with Norway.  In this way one complete turn represents about a week and a half.

Each square on my map is approximately 140 miles/225 Km across (measuring equatorially). By using the original game movement capabilities in land areas, translated into squares, I have, for example, infantry moving at around 20 miles a day, twice that for armour, and I multiply air movement by 2, allowing a bomber group a range of something over 1,500 miles for one mission and a fighter group 560 miles.

And we shall see what we shall see. I hope I can spend 15-30 minutes a day when at home to play each turn. When I am away I hope to pre-play and post on a daily basis.

First post should be on Sunday 1st September 2019.

Three wargames and some real life

Following my recent post “Rethinking my priorities” I have moved the campaign on.
The battle for the Arnhem railway bridge has been fought and the allies now hold this crossing over the Rhine.
I have another game currently in play for this campaign using Memoir ’44 board and rules, but instead of their models I use my own gaming tokens based on German tactical map signs (see photo’ below).
Each token represents one platoon or equivalent.

Oploo 4

In this game a German Panzer regiment and a supporting Panzer Grenadier regiment have encountered two battalions of British infantry. They have been fighting for two game hours so far.

On other gaming fronts I have been preparing the battlefield for the long awaited 4th September 1939 battle in my project to refight the whole of World War Two before I die! The troops have been ready for months.

I have also been gathering the models for the first naval encounter of World War Two, the sinking of three commercial vessels by German submarines on 7th September 1939. Although the attacks did not happen in the same area, my game will involve an escorted convoy against three submarines operating independently. British must cross the table with as many ships as possible surviving. German submarines are vying with each other for the maximum ships sunk.

Annoyingly I have lost the box of unpainted “sinking ship” models  that I printed a couple of months ago.   The only one I can find is the half-painted version (now complete) in the centre of the picture below.

IMG_1215

I know that if I reprint them they will turn up, so meanwhile the printer is in use to produce dummy submerged submarines for the confusion of friend and foe alike.

My idea for submerged submarines is that when a sub dives it is replaced with a number of transparent models according to the roll of one average die. One of these is marked underneath as the real submarine. They each go their separate ways and until they come into action neither side is allowed to look beneath the model.
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I have been struggling with a computer program “Rule the Rail” which is used to design virtual model railway layouts. I found the game in a discount store many years ago and have since upgraded it by downloading extra models and functions provided by other users more clever than me to make it more British and 1950s focussed – my old trainspotting days.

rtr_120011
Last week the program suddenly started refusing to save files, although I have successfully run it on Windows 10 for a year or more. I can only guess that Microsoft have updated something to the detriment of my enjoyment. The developers last tested the system with Windows XP, so any fixes are now handled by the fan-base community. I have asked them for help.

My latest, half finished, project is based on a layout found in “Railway Modeller” of the local station where I used to do my trainspotting as a lad in the late ’50s and early ’60s. The actual model is well researched, but the creator admits that it was pure accident that the school-children on the platform are wearing the correct uniform for my old school (Poole Grammar). I want to finish the project, but if I cannot save any changes I am, as they say, “stuffed”.

Incidentally, the developers recently launched a kickstarter to develop this program for the latest PC, Mac and Android operating systems, but it failed with only half a dozen backers. A shame, since there is clearly a large community of users who could have helped.
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On a personal note, I have recently undergone a “triple A” investigation for possible aneurism, which showed that I have no problems in that department.  Next Thursday I have my PSA blood test to confirm that all is still well after my cancer operation in November 2017.  Isn’t it amazing how concerned the NHS gets about you when you  are over 60, when so many of the issues could have been solved by better advice when you were 20?