Model railways

In my WW2 gaming I frequently have to represent railways.

Unfortunately no supplier is able to provide 10cm railway tracks. The maximum metal (Irregular Miniatures) or resin (Leven Miniatures) seems to be 6cm, which has become the standard length. So every 10 cm hexagon terrain tile with railways is a compromise, involving cutting at least two pieces.

Cutting the rail sections is a problem. I am using Leven by default, but the resin pieces do have a tendency to snap unexpectedly during the cutting process and fly off in odd directions.

Anyway, here is my latest effort, awaiting painting…

Killing two birds with one stone

Recently I asked for suggestions for how to make my 6mm ruined towns look more rubble-strewn. Thank you for the ideas.

Today I mixed up a roll of Milliput modelling material for another domestic purpose before realising that it would not work. I now had a block of hardening putty with no apparent purpose.

My first idea was to make some entrenchments scaled to my 10cm hexagon edges. Then I remembered my previous problem. So I rolled the putty into small balls, crushed them flat, squashed the edges to 2cm (my gaming road width) and attacked them at random with a small cross-head screwdriver.

And here are the results, awaiting curing and painting:

A neat, pristine road amongst ruins
Several bases of rubble, awaiting painting
One new base in a street

Progress reports will follow.

Market Garden. Feeling pleased

I have had a major clear out and tidy up of the Shedquarters, because tomorrow a group of young local lads will be visiting the Shedquarters to try their hand at a wargame for the first time. I am chucking one of them in at the deep end, as he has one company of Polish paratroopers with a 20mm AT gun against three companies of PanzerGrenadiers, one company of recruits and three batteries of medium/heavy artillery.

But they are hiding in the ruins of what used to be Arnhem. some pictures follow:

But still somehow this all looks too neat and tidy. I have to leave room to place the troop bases, but I would sill prefer a more “organic” look, especially after the destruction. The “aerial” shots make it look like the bulldozers have been in and it’s at least a month after the battle.

Ideas anyone???

Positives and negatives

While I am quite pleased to find that I have almost enough buildings to cover three quarters of my table with ruins and intact buildings representing Arnhem after two days of conflict, at the same time I am disappointed that some of my more appropriate models still languish in the “to paint” box.

Final details like walls, gardens, trees, telegraph poles, etc. are to be added tomorrow before I attempt to introduce some local kids to the joys of “real” wargaming, rather than just pushing 1:35 tanks around the grass verges on the estate.

Apologies for the photo’ quality. Taken using an i-pad, floodlit by 3 multiple-LED work lights just after dusk.

Wargame Progress – Market Garden

Back into my 6mm gaming mode I am setting up the battlefield for the next game in the Market Garden campaign.

About 1/6 of the table is a built-up area and I have populated it with a set of model buildings from my store. Some of these are most inappropriate for the Netherlands, particularly the Kentish oast houses, but I am taking the opportunity to paint every building taken from the box before replacing the wrong’uns with more geographically relevant structures.

So for the time being, the area looks like this:

This is a mixture of buildings from Various manufacturers and some home printed models.

Painting continues…

Back to 6mm gaming

After fart-arsing around with many different wargaming ideas for the last few months, including playing my Market Garden campaign with hex and counter just to keep it rolling, my 6mm mojo has been reactivated.

Thus we are back in the Shedquarters building a new battlefield.

Battlefield under construction