At last, a wargame.
Today I played a somewhat “bath-tubbed” version of Mons Graupius, based on the scenario in Wargames, Soldiers and Strategy issue 124. The setting is a mixed Roman force attacking uphill against Caledonian warriors.
I used my own rules, based on an earlier set that I wrote for 2mm actions in 1701 with elements shamelessly nicked from the likes of Bob Corderey and Mark Backhouse.
Each turn has a variable number of phases determined by the draw of playing cards. For example, turn 1 had only 1 phase of 3 activations by the Romans. The Auxiliary cohorts were sent forward as an advance guard.

The Caledonians replied by sending forward their chariots, supported by missile troops and a single warband. In the first couple of engagements one chariot unit was eliminated and the Roman cavalry sent reeling in disorder.

In turn 3 the Romans committed their regular legions to hold the centre of the line. The Caledonian line was broken and scattered clashes continued as the Romans tried to re-establish their line.

Turn 4 was very long, consisting of the maximum 12 phases, during which the Caledonians were broken and forced to quit the field. The Romans did not pursue.

I enjoyed the solo battle and will return to this era for more games. Meanwhile, on to the late nineteenth century.