Today has seen quite a lot of time in the “shedquarters” catching up with painting.
I have been using my method of taking the next available pot of paint from my paint box and using it to catch up with the various projects “on the go”.
1. Coat d’Arms 509 Brick Red.
Added to the 3d printed outline townscapes for my 6mm grid games based on Bob Corderoy’s rules.
Added to the Irregular Miniatures “2mm” towns which I intend to use for my “Bomber” game (of which more below).
Base-coated some 6mm cattle – actual colour to be researched later.
Re-painted some hats, coats and trousers of 6mm Confederates to convert them into local militia for my fictitious 1879 game.
2. Coat d’Arms ??? Slate Grey.
Added several roofs to my IM tiny towns for “Bomber”.
Several boxes for a defensive 6mm Zulu War situation.
Tweaked the 6mm Confederates further to become civilian militia.
Added hair and whiskers to a 28mm Victorian General.
6mm medieval artillery woodwork.
3. Citadel Enchanted Blue (Gosh – that’s an old bottle!)
1 pair “Brand New” ACW Union infantry trousers in 20mm.
1 house for the 6mm outline town for a square grid battle game.
6mm Medieval Gunner tunics.
4. Coat d’Arms 505 Green Grey
More tweaking of 6mm Confederates to make 1879 civilian militia.
6mm “Zulu” British defense boxes.
6mm grid game outline tree trunks.
6mm grid game outline buildings.
6mm medieval crossbowmen breeches.
5. Coat d’Arms 107 Bright Gold
20mm ACW Colour pole finials.
6. Coat d’Arms 517 Dessert (sic) Yellow.
Bases for 2mm Colonial troop blocks.
7. Coat d’Arms 406 Muddy green
Bases for 6mm infantry of 1700 period.
I also made a start on the comprehensive illustrated rules for my WW2 “Bomber” game, representing an RAF night attack on Germany in 1943. I have written the basics of the game, up to the point when the first aircraft takes off.