So what have I been up to since my last post?
I have started to keep a log of my painting and modelling work, which helps me to keep on track with my resolution to paint something every day.
I have also resolved to be more patient with my painting, leaving stuff for up to a day before the next paint application.
I have been preparing SS Panzer Grenadiers for the Market Garden campaign, with late war camouflage smocks (not the only chaps wearing the wrong camouflage for the location!). In addition, these chaps are getting an urban base cover instead of the normal grass.
In the last couple of days I have been more dedicated to creating the terrain hexagons needed for the latest game.
For my next “Market Garden” battle I have a large rail bridge for which I already have one straight rail hexagon tile embanked to the correct height.
My problem is that I also have two road/rail crossing points to create. I already have these crossings at normal ground level.
Option 1. I make sloping railway hexagons to drop a height of 12mm over 10cm, which is a far steeper gradient than would look realistic.
Option 2. I keep the railway embanked at 12mm height and create bridges (real or indicated by painting) beneath for the roads. To do this I might need to carve beneath the normal terrain level to make a useable bridge.
The photo shows a Sherman tank (based) with the current embankment and a normal ground level railway, and an indication of the slope required for option 1.
Nominal ground scale is 1:2500, but vertical scale is 1:285.
I think that by setting up a mock-up and having seen the result I use the exaggerated slope method. So now all I need to do is to make two convincing sloped embankments and fit (and paint) the rail tracks..
The number of bespoke Kallistra hexagons in my collection is getting a little worrying, but it is keeping two companies in business – Kallistra and Really Useful Boxes!